For this project, we had to create a final piece of work of
our own choosing based around a subject of our own choosing, using an animation
medium of our own choosing.
Because of my preference for drawing, I really wanted to
focus on the conceptual side of this piece. I created a multitude of costume
designs for the characters. I also created several designs for the robot. As a
result, I feel that I neglected the animation a little bit, which is why the
overall piece feels unfinished. It would have been nice to witness the models
fully textured. It was because of this that I chose not to render my main
scene. Nonetheless, I am fully aware of the changes needed and intend to
rectify them before the show in London.
However, I feel that the concept work shows in the two
parallax sequences. While they could have been edited better, the artwork is
still quite solid, and the second one is very colourful, as a superhero film
should be (in most cases).
The Robot was also a very successful venture. I modelled, rigged,
and animated that thing from scratch, and even though I feel the scene could
have had more added to it, it did at least look quite crisp.
However, I feel that my work was hindered somewhat by
problems that I had with the rigs that I used. I was unable to get the textures
working in time, and several times would the rig’s body customisation options
show up all at once, which took time to sort out a solution for. I should have
given myself more time to animate as well. The running scene was a huge problem
by the end, because the main character’s skin had gone completely pitch black,
and there was no way to fix it, even after looking through the rig’s
Hypershade.
Another issue that could have been handled better was the
sound. Music could have been used, and I could made the news scene more
dramatic by adding more explosions and screams. I could have made the voicework
more professional as well. However, the three voices I got were good enough to
carry the piece. I decided to use my own voice for the superhero’s inner voice
because I honestly felt that this would show itself to be a personal piece of
mine, which it is. Anxiety is a very serious issue for me and I wanted to get
that across.
This is the animatic I created after Christmas. Following feedback I was given suggestions on how to change certain angles and increase the tension.
I also tweaked the storyboard after I decided to add the robot to the film, though I felt an animatic would be unnecessary as the robot was replacing the fire as the news report, and the pacing and camera work would remain the same.
This is the first progression pass for the film. It includes a scene which shows a newscaster, that ultimately had to be taken out. The animation badly needs tweaking but I'm only in the keyframe stage at the moment.
Because I felt I did not have time to model the characters from scratch, I spent some time combing websites for 3D rigs that I could use for the characters. As I had more than one character to animate, the rigs had to look more or less similar in style. To that end, I have decided to use the Morphy Rig, created by Josh Burton. Professionally created to serve as a character rig to any who need it, it's unique feature is the body and facial structure can be molded to fit almost any character archetype imaginable. Given that my two main characters are somewhat different in their body types, I felt the Morphy would be the best rig to use. This is the rig for my main character. As my character was slightly thin-ish, the main body had to represent that too.
This is the rig for the secondary supportive character, Crimson Claymore. He is very much a stereotypical muscle-man, so the settings on his limbs simply had to be turned up quite high.
This is the armor and sword that I moddeled for the big guy.
These are the UV's created for the textures. Though I didn't completely finish them, this ultimately mattered little as I was unable to get them to work in time.