Thursday, 4 February 2016

Production diary: Fire animation

As one of the final parts of my piece, I had to animate a bonfire that would flicker and burn throughout the piece. To keep from consistently animating across the entire piece, I decided to create a loop animation. 

These are some of the frames from the fire before color was added. It was surprisingly easy to animate this flame as the outer flame only needed 4 keyframes, while the inner flame only really needed 2, with inbetweens filling up the rest.  





These are the flames after the colour was added. My biggest worry with flash was that I wouldn't be able to create that many effects. However, I changed the alpha on the colors to make them more see-through, and less bold as well. The image above, found on the internet, was used for the colors. It was a simple matter to use the color picker tool on it and begin coloring in. 





Ben was also nice enough to lend me his notes on animating smoke and flames, as he had already done an animation with fire in his unit with Vincent. 

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