As I am going to be making this film using predominantly 3D methods, I will of course need to consider 3D production techniques. First on that list is 3D rigs. Although I was open to creating a model and rigging it from scratch, the amount of time that it would take to do so would potentially drain out time for animation. As I prefer animating to modelling and rigging, it would be easier to use rigs and texture them to suit the character. Fortunately, I managed to find a rig called 'Ray' that would suit the thinner physique of the character. What really appeals to me about the rig is that it has a lot of facial controls, which for the shots involving the characters anxiety attack will prove invaluable. The only problem that I forsee is the fact that the character is clothed already, which means I may need to remodel it, which I would rather avoid due to the fact this was a pre created rig.

I had a playaround with the rig and I think the controls work really well, especially the facial controls, and I was thankful that the arms had more controls in them than the body mechanics rigs we used in our 2nd year.
On a similar note, I have also taken a look at several examples of the kind of lighting that I would like to try out for this film. I think that I will try and use realistic but still cartoony lighting, as I think it will suit the general design of the characters.


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